Simulated player
The Simulated player walks through flow chart logic without running the game.
Start: Flow chart toolbar → Simulated player button.
What it does
- Finds entry points on the graph.
- Explores paths: conditions, instructions, tasks, clues, inventory.
- Flags issues: dead ends, cycles, unreachable branches.
Panel sections
| Section | Content |
|---|---|
| Structural check | Immediate graph issues (no AI) |
| Simulation issues | Logic problems on explored paths |
| Sample paths | Up to 10 step lists |
| Seed overrides | Initial variable / inventory values for testing |
Export
- Copy / export debug JSON — full snapshot for developers.
AI summary
If AI is configured: optional text report of results (does not replace deterministic checks).
TIP
Only the currently open flow chart is analyzed — inner scene flows are separate canvases.
