Dialogue scenes
A Dialogue card can act as a scene container (multiple lines, inner canvas) or a single line (text directly on the card).
Scene card
- Label: scene name (e.g. “Lab — DNA analysis”).
- Characters: who appears — pick from entities.
- Edit lines and branches: opens the inner canvas.
On the inner canvas, each dialogue line is its own card:
- Speaker (entity + label)
- Text (
content) - Voice-over: audio asset or planned filename
- Direction: tone, pace (exported as “Direction”)
Lines can be linked with edges (branch left to right).
Adding a new line
On a selected line card:
- Add reply — new line at the end of the chain, suggested alternate speaker.
- If no speaker is set: picker panel opens.
Dialogue copilot (AI)
The card toolbar wand icon:
- Generate new text in scene context
- Shorten, refine, or adjust tone of existing lines
- Translate EN ↔ HU
Settings → AI: which model powers the copilot.
Export / import
All project dialogue can be exported for voice actors or TTS — see Dialogue scripts.
On import, lines land in a single connected chain on the current flow chart, in a zig-zag layout.
Tips
- Create character entities first (Entities view).
- The character ID field (entity sheet) maps to the CSV Character ID column — reliable on import.
- The scene character list helps the copilot and portrait display.
